package tests
import "kaiju/tests/rendering_tests"
Constants
Functions
SetupConsole
func SetupConsole(host *engine.Host)
Types
struct
type BoneTransform struct {
Transform *matrix.Transform
Skin matrix.Mat4
}
TestBasicShaderData
struct
type TestBasicShaderData struct {
rendering.ShaderDataBase
Color matrix.Color
}
TestBasicShaderData.Size
func (t TestBasicShaderData) Size() int
TestBasicSkinnedShaderData
struct
type TestBasicSkinnedShaderData struct {
Bones []BoneTransform
rendering.ShaderDataBase
Color matrix.Color
SkinIndex int32
// Has unexported fields.
}
TestBasicSkinnedShaderData.NamedDataInstanceSize
func (t *TestBasicSkinnedShaderData) NamedDataInstanceSize(name string) int
TestBasicSkinnedShaderData.NamedDataPointer
func (t *TestBasicSkinnedShaderData) NamedDataPointer(name string) unsafe.Pointer
TestBasicSkinnedShaderData.Size
func (t TestBasicSkinnedShaderData) Size() int
TestBasicSkinnedShaderData.UpdateNamedData
func (t *TestBasicSkinnedShaderData) UpdateNamedData(index, capacity int, name string) bool