package collision_module
import "kaiju/engine/modules/collision_module"
Constants
CollisionShapeEntityDataName
"CollisionShape"
Types
OOBBModuleBinding
struct
type OOBBModuleBinding struct {
Center matrix.Vec3
Extent matrix.Vec3
}
OOBBModuleBinding.Init
func (b *OOBBModuleBinding) Init(e *engine.Entity, host *engine.Host)