package collision_system
Constants
ShapeAABB
Shape(iota)
ShapeOOBB
Types
CollisionShape
struct
type CollisionShape struct {
Transform *matrix.Transform
ShapeData any
Shape Shape
// Has unexported fields.
}
RegisterCollisionShape
func RegisterCollisionShape(man *Manager, transform *matrix.Transform, shape Shape, shapeData any) *CollisionShape
Manager
struct