package menu_bar
Types
MenuBar
struct
MenuBar.Blur
MenuBar.Focus
MenuBar.Initialize
MenuBar.SetWorkspaceAnimation
MenuBar.SetWorkspaceContent
MenuBar.SetWorkspaceSettings
MenuBar.SetWorkspaceShading
MenuBar.SetWorkspaceStage
MenuBar.SetWorkspaceUI
MenuBar.SetWorkspaceVfx
MenuBarHandler
interface
type MenuBarHandler interface {
BlurInterface()
FocusInterface()
Settings() *editor_settings.Settings
Events() *editor_events.EditorEvents
History() *memento.History
Project() *project.Project
ProjectFileSystem() *project_file_system.FileSystem
StageWorkspaceSelected()
ContentWorkspaceSelected()
ShadingWorkspaceSelected()
VfxWorkspaceSelected()
UIWorkspaceSelected()
SettingsWorkspaceSelected()
StageView() *editor_stage_view.StageView
Build(buildMode project.GameBuildMode)
BuildAndRun(buildMode project.GameBuildMode)
BuildAndRunCurrentStage()
OpenCodeEditor()
CreateNewStage()
SaveCurrentStage()
CreateNewCamera()
CreateNewEntity()
CreateNewLight()
CreatePluginProject(path string)
CreateHtmlUiFile(name string)
}