package vfx_workspace
import "kaiju/editor/editor_workspace/vfx_workspace"
Types
VfxWorkspace
struct
type VfxWorkspace struct {
common_workspace.CommonWorkspace
// Has unexported fields.
}
VfxWorkspace.Close
func (w *VfxWorkspace) Close()
VfxWorkspace.Hotkeys
func (w *VfxWorkspace) Hotkeys() []common_workspace.HotKey
VfxWorkspace.Initialize
func (w *VfxWorkspace) Initialize(host *engine.Host, ed VfxWorkspaceEditorInterface)
VfxWorkspace.Open
func (w *VfxWorkspace) Open()
VfxWorkspace.OpenParticleSystem
func (w *VfxWorkspace) OpenParticleSystem(id string)
VfxWorkspace.Update
func (w *VfxWorkspace) Update(deltaTime float64)
VfxWorkspaceEditorInterface
interface
type VfxWorkspaceEditorInterface interface {
Events() *editor_events.EditorEvents
FocusInterface()
BlurInterface()
Project() *project.Project
StageView() *editor_stage_view.StageView
}