package context_menu import "kaiju/editor/editor_overlay/context_menu" Types ContextMenu struct type ContextMenu struct { // Has unexported fields. } Show func Show(host *engine.Host, options []ContextMenuOption, screenPos matrix.Vec2, onClose func()) (*ContextMenu, error) ContextMenu.Close func (o *ContextMenu) Close() ContextMenuOption struct type ContextMenuOption struct { Label string Call func() }