package project_cache
import "kaiju/editor/cache/project_cache"
Constants
CacheFolder
".cache"
Functions
CacheMesh
func CacheMesh(adiID string, mesh load_result.Mesh) error
DeleteMesh
func DeleteMesh(adi asset_info.AssetDatabaseInfo) error
LoadCachedMesh
func LoadCachedMesh(adiID string) (load_result.Mesh, error)
Types
ProjectEditorCache
struct
type ProjectEditorCache struct {
}